Author: Bradley Gabe
Date: 2010.12.06
Description: Provides tools for selecting components by weight map value, and editing weights of those components.
Installation: Self installing plugin. Unzip file and copy to any plugin directory in your Softimage workgroup or local install path.
Usage: There are 2 menu anchor points for accessing the Weight Map Editor:
1) MCP>Selection>Select By Weight Map
2) Property>Map Paint Tools>Weight Map Editor
Select a polygon mesh with any number of weight maps, then run the tool from the menu.
Scripting Language:
Script Installation Instructions:
Follow instructions from the manual.
XSI Minimum Version Compatibility:
Script Preview Image:

