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Shaderball Tutorials

As per request by a few people I've added some Shaderball Tutorials to the left nav bar that explain the entire workflow of how to create your custom material preset. I go over downloading and installing the addon, what the shaderball scene contains, how to render your preview pics, and how to upload it to the database. If you find that you are still confused or have more questions about the process drop me a line and i'll address it in an update to the tutorial.

1/9/08 by Eric T

Rigs On Hold

Hey all, the rigs section is on hold for the moment while I have dug in deep to the scripts section. The new section will also include a new navigation system that will hopefully make navigating really easy. If it works out in the scripts section then I'll retro fit the materials section to it as well.

Speaking of the materials section. Has anyone been having problems uploading new materials? Let me know because there was a bug that someone just informed me about. Let me know by REPORTING A BUG!

Sorry for the lack of updates / progress. School is insanely time consuming this year. Luckily it's over in May then a real push to get the site finished off before Siggraph '08!

Later...

12/28/07 by Eric T

Rigs Section Coming

I have been surfing the forums on XSIBase.com in the past few months and there have been a bunch of people developing rigs and rigged characters. I've hosted two so far on XSIDatabase.com at the following urls:

http://www.xsidatabase.com/rigs/ballRig_V021.rar - Vladimir's Ball Rig
http://www.xsidatabase.com/rigs/David.rar - David Aguilar

Since there has been a bit of a buzz in the XSI community about this, a new section is being developed on this site to accomodate rigs. If you are interested in having your rig hosted on XSIDatabase.com please register for an account (it's free of course) and wait for the section to be put online. Hope this will help people who are sick of the biped guide / rig.

11/19/07 by Eric T

Problems Fixed

A few problems were brought to my attention mainly that the Shader Ball file was getting a 404 error. Not sure how long that was happening for but I appreciate the post on XSI Base about it. Also the registration form is functional again. I was working on adding some features to the web site and forgot that changing the database would impact the rest of the functionality too. More changes to come soon.

10/23/07 by Eric T

We're out of Beta

So I have opened registration to the public. There are a few reasons but mainly it is because I think it's gone on long enough and there haven't been any significant problems thus far. So hopefully the user count will sky rocket and we'll see some awesome new material presets. I'm going to work hard this weekend to get the scripts section up. It's a little difficult to try to think of how that section will be broken down but we'll just have to see how it goes. Thanks to everyone who's been visiting the site. I've been checking the stats and we're getting a lot of hits. A special thanks to the following sites:

On another note, if you are interested in advertising on XSIDatabase.com please contact us here with a request. If you'd like to become an affiliate please email us here and we'll add your name to the affiliates list (will be up very shortly).

9/28/07 by Eric T

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